SOFO x iCAMP
Project-based learning that connects nature observations to the technology tools scientists use to understand the world around us
SOFO iCAMP STEAM Enrichment Classes
Winter class workshops and activities will be held indoors at the museum.
Limited enrollment up to 8 students
All COVID-19 guidelines will be followed: masks must be worn at all times, 6 feet social distancing will be observed indoors and outside, hand sanitizer stations will be available and all materials and equipment will be sanitized before use, temperatures will be taken at check-in and participants will be asked to fill in a health questionnaire at each class.
STEAM ENRICHMENT CLASS FOR CHILDREN AGED 8 – 12: project-based learning that connects nature observations to the technology tools scientists use to understand the world around us. Topics and activities focus on natural phenomena including:
Registration is required and a minimum of a 4-class commitment is necessary to hold your child’s spot. Classes are $100 per child per class. Enrollment is limited to a maximum of 8 children. Classes will begin on Wednesday, January 13, 2021 and will meet at the museum most Wednesday's from 3:30 pm to 5:30 pm through March 24, 2021. Drop off is at 3:30: pm, pick up at 5:30 pm.
This class is limited to 8 children. To accommodate COVID-19 social distancing restrictions on indoor groups and to keep everyone safe we can no longer accept walk-ins at this program. Registration for the full 8-week program is required.
Register by downloading the form below. You may fill it out and email email@example.com, if you have any difficulty please call 631-537-9735
Class Schedule and Information
January 13 - Migration Mapping
Create a map of bird migration patterns and flyway routes using real world bird banding data
January 20 - Geocaching
How did GPS navigation with smartphones and other navigation tools develop?
How do humans use these tools?
January 27 and February 10 - 3D printing and Dioramas (2 classes)
Design an insect habitat and 3D print insects that are adapted to that habitat.
February 24 - Weather, Climate, and Climate Change
Investigate the effects of climate changes over time on populations of living things
Design and create weather measuring tools
March 10 - pH in living systems
Experiment with testing the pH of various household and natural things
Use the pH scale to compare pH values in aquatic ecosystems (ponds) and drinking water supplies
March 17 and March 24 Growing Crystals (2 Classes)
Experiment with how minerals form crystal structures in nature
Investigate how living things use natural minerals for growth and survival